![]() ![]() , which removes the vehicle design rules and instead requires You pushed GMs into the deep end of the pool and told themĪnd, in fact, it's still the '80s as we get toĪnd the actual subject of the review. Once again, it only gets a few pages of setting in which we are told by Aaron Allston that it's mostly just a western with cars, given a metaphorical slap on the ass, then shoved off to run a game, because that's what you did in these days. , but it has the same problem where it's mostly just a contiguous set of rules: a set of vehicle rules for I mean, sure, I know the game backwards and forwards, but I don't think I could make it interesting to describe. There's a setting, but it literally only gets a page or two of discussion. Isn't vastly interesting, it's a big chunk of rules telling you how to craft just about any motorized wheeled vehicle plus helicopters, attach guns and armor, and then make it fight. I loved it even with all the math I had to master to play it. So when I saw a copy ofįor $1 months later, I was primed, and by Christmas, I had a copy of I'm not sure why it rang a cord with me, but it was probably Denis Loubet's striking cover. Models, I think? It had nothing to do with ![]()
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